(multiplayer) Fixed repairing log cabin walls when whole chunk is broken (Performance) LOD added for large log cabin,small hunting shelter and gazebo (Audio) Added sound effect when opening wooden doors on cabins and doorwaysĪpplied new door physics settings to small cabin, log cabin, and legacy doorwayįixed Shelter, Log Cabin & Gazebo destruction looking weird with LODs wrongly taking part in the distortion/collapsing sequences of the destruction systemįire warm whole home system of custom buildings has been expanded to log cabins as wellįixed back of log cabin vanishing from outsideįixed missing underside of large cabin floor (visible when it was built high up on foundation) Select a tinted icon to have the icon visible in world or the faded icon to hide the iconįixed log cabin sleep and save icons remaining visible if active when a wall is destroyed New “home” icon UI on shelters, cabins and bed. (Performance) Overlay icons logic is now batched to reduce the CPU overhead cost (should help on games with lots of shelters, cabins, tree houses, beds, stick marker, sleds with the overlay icon turned on)įixed Temporary shelter, Log Cabin, and Skull lamp ghosts appearing as white outlines regardless of color setting in options Log cabin,small cabin, gazebo, garden, bonfire, rock side platform, defensive spikes, tree platforms, floor platform, wood target, procedural roof all use new log model/texture type now Basic Wall built into Log Cabin's Window, Cannibals can't see you inside,
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